
I couldn't possibly disagree more lol. I absolutely HATED all of the information gathering, which is sad because I normally genuinely enjoy reading everything these games give us. More on that later. I also didn't feel as though it got much better after the crime takes place, because rather than being able to SNOOP and INVESTIGATE, we're pretty much stuck just GATHERING MORE INFORMATION which by this point I care even less about than before. You already know all of the reasons I think this plot is terrible so I'll just move on
I thought this too during my playthrough, but I came to the conclusion that I don't think it's ACTUALLY outside. I could 100% be wrong here, but the garden has a distinct night-time vibe to it, and we know that when we arrive at the front door of the museum it's always daytime. Additionally, we never actually see the sky in the garden. So I just figured it's probably part of the exhibit and made to look/feel like the outside while actually being indoors.
While I enjoyed Prudence's character, I actually thought her voice acting was horrendous
. I feel like she sounds like someone trying really hard to impersonate a sophisticated and slightly cooky old woman, and her voice just genuinely bothered me during my playthrough. I LOVED her dialogue though, and she was a great character overall! I also loved Poppy Dada, I thought her voice actress did a great job.






^^^ The trial and error point is spot on, and not something I mentioned in my own review. BUT YES. Honestly, the amount of puzzles that I just guessed my way through in this game to avoid having to do the work is ridiculous. The monolith for sure, but also all of the matching quizzes in the temple and probably a few other things. And this is a huge downside to this game, because if I find it so tedious that I don't want to even try to play it correctly, the developers definitely made a mistake.
I think this is something that we'll consistently disagree on throughout the games, because I've noticed you mention you rarely call the phone characters on repeat playthroughs. Meanwhile, the phone characters are honestly one of my FAVORITE parts of these games. I exhaust all conversation with them every time. I really enjoy chatting with Bess and George and the Hardy Boys and seeing Nancy interact with people that she knows and is close with (as well as seeing what they're up to), and I generally enjoy new phone contacts that are story specific as well. They're often more well done than the main characters we're given.That being said, I thought the amount of phone conversations we get to have in this entry is a positive (though maybe that's only because I dislike the rest of this game so so much lol)

HOWEVER, I am going to try and make a point of making more phone calls as I replay the last couple games (and, obviously, play MID) in the next few weeks. If I have any particular insights or strong opinions, I will be sure to include those in my reviews.






You are WAY TOO GENEROUS in my opinion towards this monstrosity of a game, it deserves nothing but hate.
Annnnd that is all I have lol. Apologies for the amount of hate I unleash upon this game, I know I'm in the minority for thinking it's SOOO bad. But, different opinions are what make things more fun!
Looking forward to the next one , as always!!


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